RP Tools : A cool set of tools for desktop or online board games.Soundation : Record, mix and share music online.Reaktion : An audio reactive animation toolkit for Unity.InAudio 2 : Add great audio to your game in seconds with the new layered music player with crossfading and gap-less transitions.Audacity : Multi track recording and editing software. TakeDown Animations : 12 takedowns animations package.Mixamo : If you have an account then these are all free!. Melee Axe Pack : 55 mixamo animations for axe-wielding, skull bashing, dragon slaying barbaric types.Magic Pack : 55 awesome magic animation from mixamo.Huge FBX Mocap Library part 3 : Conversion of the Carnegie-Mellon mocap library with 2,534 mocap animations.Huge FBX Mocap Library part 2 : Conversion of the Carnegie-Mellon mocap library with 2,534 mocap animations.Huge FBX Mocap Library part 1 : Conversion of the Carnegie-Mellon mocap library with 2,534 mocap animations.Animation Baker : Converts Mecanim animations back to legacy animations.Animancer Lite : A code-driven replacement for Unity’s Mecanim AnimatorControllers based around the concept of Dependency Injection: instead of using names or hash codes to identify predefined states and parameters, you simply pass the desired AnimationClip directly into the Play or CrossFade methods.Google Analytics Plugin : Allows game developers to easily implement Google Analytics in their Unity games on all platforms.Unity Movement AI : A library of steering behaviors to help your NPCs move around your game.TopDown AI : This is an example of Top Down Shooter AI.Panda BT Free : Panda BT is a script-based Behaviour Tree engine which allows the authoring of complex, scaleable and reusable logic for your game.Goap : Goal oriented action planning AI in Unity.Crystal AI : A Utility based AI for C# and Unity (can only use free version in free games).Behavior Bricks : Behavior Bricks is a state-of-the-art engine for Behavior Trees (BTs) along with an intuitive visual editor.See for more details, including a listing of dependencies and copyright notices.You may also be interested in taking a look at the quality assets that I use regularly to create my scenes – best of the best environmental unity assets. 2.0 (EPL 2.0) license (see Licenses/license.txt). UABE is licensed under the Eclipse Public License, v. fmtlib may be a quick drop-in replacement. Uses C++20-feature std::format, which is not supported by gcc yet (as of writing this).Compilers other than MSVC++ are not tested with UABE and likely require some code changes. winelib could be an option for a Linux GUI port, however. The GUI portions are isolated to the UABE_Win32 module, some plugins and the mCtrl dependency. Also note that UABE is still using an old version of FMOD (with plans to substitute it entirely), so it may not work with recent versions. If the build process cannot find the SDKs, check if the cmake files in CMakeModules look in the correct subfolders. The shows how a CMakeSettings.json for Visual Studio could look like. To embed the proprietary SDKs, set the PVRTexTool_ROOT and FMOD_ROOT CMake variables accordingly. This removes support for some texture formats used (mostly) for mobile games.
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